How Milk VFX Used Unreal Engine to Build the Lost Worlds of Surviving Earth
Discover how Milk VFX used Unreal Engine, Houdini, USD and hybrid real-time workflows to build the prehistoric worlds and creatures of Surviving Earth.
READ HERE ↓
3D modeling, texturing, lighting, rendering, animation and digital world building.
Discover how Milk VFX used Unreal Engine, Houdini, USD and hybrid real-time workflows to build the prehistoric worlds and creatures of Surviving Earth.
READ HERE ↓
Flying Bark Productions has revealed a hybrid 2D/CG production approach for Avatar Aang, combining hand-drawn expression with cinematic cameras and CG tools.
SIGGRAPH 2026 highlighted the growing convergence of computer graphics, games, VFX, AI, neural rendering and immersive production.
Unreal Engine’s real-time rendering developments continue to narrow the gap between game engines and cinematic production workflows.
Pixar’s original feature Gatto follows a black cat through Venice, creating a rich CG challenge involving water, architecture, atmosphere and stylised animation.
Belgian studio Fabrique Fantastique is developing Juul, a CGI feature aimed at young adults and adults and built around magical realism.
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A practical introduction to computer-generated imagery, where it is used, and how CGI connects with VFX and animation. Explore practical 3D workflows,…
What Is 3D Modeling? is best understood as part of a connected 3D pipeline. Good results depend not only on the individual…
Why clean topology matters and how to prepare high-resolution models for animation and rendering. Explore practical 3D workflows, rendering and production techniques.
3D Crowd Simulation is best understood as part of a connected 3D pipeline. Good results depend not only on the individual technique,…